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Nokia Collaborates with Hololight to Provide Reliable Immersive XR Experience

Nokia has announced a partnership with Hololight to explore how L4S (Nokia’s invented internet protocol) can achieve high throughput and low latency for both applications and networks in a scalable manner. This greatly improves the performance of real-time applications, especially the Extended Reality (XR) service for cloud rendering, which relies on very low latency levels to generate a fully immersive experience.
Hololight is a leading innovator of enterprise XR solutions, and has developed a proof-of-concept with Nokia that utilizes L4S to support high-quality multi-user XR experiences under real-world traffic conditions. Nokia and Hololight will showcase a proof of concept at the Brooklyn 6G Summit (October 31st to November 2nd).


The concept validation will test the performance of L4S for the first time by simultaneously connecting a scalable number of XR users to the same infrastructure. Due to the fact that L4S is an ecosystem that requires application and network support, the collaboration between Nokia and Hololight is a crucial step in ensuring that L4S achieves appropriate optimization for key use cases such as XR.
L4S represents low latency, low loss, and scalable throughput, originally pioneered by Nokia Bell Labs to support large-scale deployment of real-time applications. L4S will play a key role in 5G-Advanced, and Nokia will promote standardization of L4S in 3GPP Release 18.
L4S is also a key component of UNEXT, a new research program at Nokia Bell Labs that will transform the network into a self managed interactive operating system, breaking traditional barriers to the interaction of network elements.
Philipp Landgraf, Senior Director of Hololight XR Streaming, stated: Our collaboration with Nokia has put us at the forefront of 6G innovation. We are pleased to jointly create a solution that enables smooth and stable XR application flow with a large number of active users, ensuring an unparalleled user experience, even in the most challenging environments. Moving towards XR based collaboration and digital prototyping is an important step towards reducing carbon dioxide emissions by reducing travel and waste, thereby achieving high efficiency to minimize errors and reduce environmental footprint to the greatest extent.
Koen De Schepper, head of network automation research at Nokia Bell Labs, said, “It is important to develop the ecosystem and demonstrate what the L4S protocol can bring to communication, especially the 5G-Advanced system and other systems. With its advanced XR applications, Hololight will help us explore the user experience of future applications and the content that these applications and future networks need to support.”